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00010 #ifndef __mitkCUDAValueBasedStateVR_h
00011 #define __mitkCUDAValueBasedStateVR_h
00012
00013 #include "mitkCUDAVolumeRenderingIncludes.h"
00014
00015 class mitkCUDAVolumeTexture;
00016 class mitkCUDASegmentedVolumeLut;
00017 class mitkCUDAValueBasedStateControl;
00018 class mitkBasicLightParam;
00019 class mitkVRSceneParam;
00020 class mitkCUDAVRImage;
00021 class mitkCUDABackwardsStateBuffer;
00022
00023 class MITK_CUDA_VOLUME_RENDERING_API mitkCUDAValueBasedStateVR
00024 {
00025 public:
00026 mitkCUDAVolumeTexture* m_Volume;
00027 mitkCUDASegmentedVolumeLut *m_Lut;
00028 mitkCUDAValueBasedStateControl *m_Control;
00029 mitkBasicLightParam *m_BasicLightParam;
00030 mitkVRSceneParam *m_VRSceneParam;
00031 mitkCUDAVRImage *m_VRImage;
00032
00034 mitkCUDABackwardsStateBuffer* m_BackBuffer;
00035
00036 bool m_Shade;
00037 float m_SampleDistance;
00038 float m_StdSampleDistance;
00039
00040 int m_CudaBlockSize;
00041
00042 mitkCUDAValueBasedStateVR();
00043 ~mitkCUDAValueBasedStateVR();
00044
00045 void Render();
00046 void Render_WithBackBuffer();
00047 };
00048
00049 #endif