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mitkCUDAValueBasedStateVRScene Member List

This is the complete list of members for mitkCUDAValueBasedStateVRScene, including all inherited members.

AddObserver(mitkObserver *observer)mitkObject
AddReference()mitkObject
BreakOnError()mitkObject [static]
DebugOff()mitkObject [virtual]
DebugOn()mitkObject [virtual]
Delete()mitkObject
DestroyGL()mitkSceneBase [inline, virtual]
GetAmbient()mitkCUDAValueBasedStateVRScene
GetBackGroundColor(float &r, float &g, float &b)mitkCUDAValueBasedStateVRScene
GetBackwardsTest()mitkCUDAValueBasedStateVRScene [inline]
GetClassname() const mitkObject [inline, virtual]
GetCroppingBounds(float CroppingBounds[6])mitkCUDAValueBasedStateVRScene
GetDebug()mitkObject
GetDiffuse()mitkCUDAValueBasedStateVRScene
GetEndoscopy()mitkVis2Scene3D [inline]
GetFovy() const mitkVis2Scene3D [inline]
GetHeight()mitkSceneBase [inline]
GetIllustrativeShading()mitkCUDAValueBasedStateVRScene
GetLightDirection(float &x, float &y, float &z)mitkCUDAValueBasedStateVRScene
GetMaxLayer()mitkCUDAValueBasedStateVRScene
GetProjectionMatrix() const mitkVis2Scene3D
GetReferenceCount()mitkObject [inline]
GetRotateRadPerPixel() const mitkVis2Scene3D [inline]
GetRotation() const mitkVis2Scene3D [inline]
GetScale() const mitkVis2Scene3D [inline]
GetScaleRatePerPixel() const mitkVis2Scene3D [inline]
GetShade()mitkCUDAValueBasedStateVRScene
GetSize()mitkSceneBase [inline]
GetSpecular()mitkCUDAValueBasedStateVRScene
GetSpecularPower()mitkCUDAValueBasedStateVRScene
GetStateController(int id, int &less_more, float &value)mitkCUDAValueBasedStateVRScene
GetStdSampleDistance()mitkCUDAValueBasedStateVRScene
GetThicknessThreshold()mitkCUDAValueBasedStateVRScene
GetTransferFunction(int index)mitkCUDAValueBasedStateVRScene
GetTranslate(float translate[3]) const mitkVis2Scene3D
GetViewMatrix() const mitkVis2Scene3D
GetViewPort(int *viewport) const mitkVis2Scene3D [inline]
GetWidth()mitkSceneBase [inline]
GetWindowId()mitkSceneBase [inline]
GetZTranslateBase() const mitkVis2Scene3D [inline]
HasUnprocessedMouseMessage()mitkSceneBase [inline]
InitGL()mitkSceneBase [inline, virtual]
IsA(const char *name)mitkObject [virtual]
IsTypeOf(const char *name)mitkObject [static]
MakeCurrent()mitkSceneBase [inline]
Move(float dx, float dy, float dz)mitkVis2Scene3D
MoveTo(float x, float y, float z)mitkVis2Scene3D
OnMouseDown(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkCUDAValueBasedStateVRScene [virtual]
OnMouseMove(bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkCUDAValueBasedStateVRScene [virtual]
OnMouseUp(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkCUDAValueBasedStateVRScene [virtual]
OnMouseWheel(bool ctrlDown, bool shiftDown, int xPos, int yPos, int delta)mitkSceneBase [inline, virtual]
Print(ostream &os)mitkObject
PrintSelf(ostream &os)mitkObject [virtual]
RemoveAllObservers()mitkObject
RemoveObserver(mitkObserver *observer)mitkObject
RemoveReference()mitkObject
RenderGL()mitkCUDAValueBasedStateVRScene [virtual]
ResizeGL(int newX, int newY)mitkVis2Scene3D [virtual]
Roll(float rad)mitkVis2Scene3D
RotateLightDirection(bool turnOn)mitkCUDAValueBasedStateVRScene
SafeDownCast(mitkObject *o)mitkObject [static]
SetAmbient(float value)mitkCUDAValueBasedStateVRScene
SetBackGroundColor(float r, float g, float b)mitkCUDAValueBasedStateVRScene
SetBackwardsTest(bool test)mitkCUDAValueBasedStateVRScene [inline]
SetCroppingBounds(const float CroppingBounds[6])mitkCUDAValueBasedStateVRScene
SetData(mitkICVolume *data)mitkCUDAValueBasedStateVRScene
SetDataModified()mitkCUDAValueBasedStateVRScene
SetDebug(unsigned char debugFlag)mitkObject
SetDiffuse(float value)mitkCUDAValueBasedStateVRScene
SetEndoscopy(bool turnOn)mitkVis2Scene3D
SetFovy(float fovy)mitkVis2Scene3D
SetIllustrativeShading(int illustrative)mitkCUDAValueBasedStateVRScene
SetLayerShadingMode(int layer, ShadingMode mode)mitkCUDAValueBasedStateVRScene
SetLightColor(float r, float g, float b)mitkCUDAValueBasedStateVRScene
SetLightDirection(float x, float y, float z)mitkCUDAValueBasedStateVRScene
SetLightIntensity(float intensity)mitkCUDAValueBasedStateVRScene
SetMaxLayer(int maxLayer)mitkCUDAValueBasedStateVRScene
SetRotateRadPerPixel(float radPerPixel)mitkVis2Scene3D [inline]
SetRotation(const mitkVis2Quaternion &rotation)mitkVis2Scene3D
SetScale(float scale)mitkVis2Scene3D
SetScaleRatePerPixel(float scaleRatePerPixel)mitkVis2Scene3D [inline]
SetShade(bool shade)mitkCUDAValueBasedStateVRScene
SetSpecular(float value)mitkCUDAValueBasedStateVRScene
SetSpecularPower(float value)mitkCUDAValueBasedStateVRScene
SetStateController(int id, int less_more, float value)mitkCUDAValueBasedStateVRScene
SetStdSampleDistance(float stdSampleDistance)mitkCUDAValueBasedStateVRScene
SetThicknessThreshold(float thincknessThresh)mitkCUDAValueBasedStateVRScene
SetTransferFunction(int index, mitkRGBATransferFunction1D *tf)mitkCUDAValueBasedStateVRScene
SetTranslate(const float translate[3])mitkVis2Scene3D
ShadeOff()mitkCUDAValueBasedStateVRScene
ShadeOn()mitkCUDAValueBasedStateVRScene
SwapBuffers()mitkSceneBase [inline]
Turn(float dx, float dy)mitkVis2Scene3D
Update()mitkSceneBase [inline]


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