#include <mitkVolumeRendererTexture3D.h>
Inherits mitkVolumeRenderer.
Inheritance diagram for mitkVolumeRendererTexture3D:


Public Member Functions | |
| virtual void | PrintSelf (ostream &os) |
| virtual int | Render (mitkScene *scene, mitkVolumeModel *vol) |
| void | SetSampleDistance (float sd) |
| void | EnableAutoSampleDistance () |
| void | SetGradientEstimator (mitkEncodedGradientEstimator *gradest) |
| mitkEncodedGradientEstimator * | GetGradientEstimator () |
mitkVolumeRendererTexture3D is a concrete volume renderer for rendering a volume by using 3D texture acceleration. (Currently, it does not support shading.)
|
|
Enable automatic calculation of the sample distance. |
|
|
Get the gradient estimator used to estimate normals
|
|
|
Print the necessary information about this object for the debugging purpose.
Reimplemented from mitkVolumeRenderer. |
|
||||||||||||
|
Internal method. Don't call it directly. Implements mitkVolumeRenderer. |
|
|
Set the gradient estimator used to estimate normals
|
|
|
Set sample distance.
|
1.4.3