MITK 2.3.5 Key changes from 2.3.4:
Eglish 中文
  1. NEW mitkFFTFilter in mitkCommon: A volume filter class for 3D FFT of volume datasets.
  2. NEW mitkRadom.h in mitkCommon: Some tools functions for radom-number generation.
  3. NEW mitkSheetFilter in mitkCommon: A volume filter class for sheet feature detection.
  4. NEW mitkEndoscopySliceScene in mitkVisualization2: A scene class for endoscopy navigation. (CPU interpolation)
  5. NEW mitkTargetMeasurementScene in mitkVisualization2: A scene class for the measurement of the length of the long/short axis of a target object.
  6. NEW mitkCUDAEndoscopySliceScene in mitkCUDAVolumeRendering: A scene class for endoscopy navigation (GPU interpolation), implemented using CUDA.
  7. NEW mitkCUDAROIDistanceVRScene in mitkCUDAVolumeRendering: A scene class for the measurement of the distance of a ROI object to the boundary, implemented using CUDA.
  8. NEW mitkCUDAStructureFunctionVRScene in mitkCUDAVolumeRendering: A scene class for rendering a structural volume together with a functional volume, implemented using CUDA. (Dual-modal volume rendering)
  9. NEW mitkCUDAVersatileVRScene in mitkCUDAVolumeRendering: A scene class for volume rendering using the versatile optical model, implemented using CUDA.
  10. Endoscopy support added for all volume rendering scenes.
  11. Bounding-box cropping support added for all volume rendering scenes.
  12. Illustrative rendering support added for some of the volume rendering scenes.
  1. 新增 mitkFFTFilter于 mitkCommon: 一个用来对体数据进行三维FFT的滤波器。

  2. 新增 mitkRadom.h于 mitkCommon: 提供了一组用于随机数生成的工具函数。

  3. 新增 mitkSheetFilter.h于 mitkCommon: 一个用来检测薄板特征的滤波器。

  4. 新增 mitkEndoscopySliceScene于mitkVisualization2:一个用于内窥镜导航的场景类(采用CPU插值)。

  5. 新增 mitkTargetMeasurementScene于mitkVisualization2:一个用于测量目标物体长短轴的场景类。

  6. 新增 mitkCUDAEndoscopySliceScene于mitkCUDAVolumeRendering: 一个用于内窥镜导航的场景类(采用GPU插值),CUDA实现。
  7. 新增 mitkCUDAROIDistanceVRScene于mitkCUDAVolumeRendering: 一个用于测量ROI物体到边界距离的场景类,CUDA实现。
  8. 新增 mitkCUDAStructureFunctionVRScene于mitkCUDAVolumeRendering: 一个用于结构、功能双模态体绘制的场景类,CUDA实现。

  9. 新增 mitkCUDAVersatileVRScene于mitkCUDAVolumeRendering: 一个体绘制场景类,采用了versatile 光学模型。
  10. 为所有体绘制场景增加了内窥镜支持。

  11. 为所用体绘制场景增加了包围盒裁减功能。

  12. 为部分体绘制场景增加了示意图功能。

 

 

MITK 2.3.4 Key changes from 2.3.3
Eglish 中文
  1. NEW mitkCUDASegmentedVRScene in Additional/mitkCUDAVolumeRendering: A 3D scene to display segmented volume datasets, implemented using CUDA.

  2. NEW mitkFullVRScene in mitkVisualization2: A 3D scene for full volume rendering, implemented using CPU Multi-threading.

  3. NEW mitkMIPVRScene in mitkVisualization2: A 3D scene for MIP volume rendering, implemented using CPU Multi-threading.

  4. NEW mitkVersionCounter in mitkCommon: A simple class for version counting of member objects, in order to decide whether an update is needed.

  5. Rearranged internal structure of the mitkVisualization2 module and the mitkCUDAVolumeRendering module. Renamed classname mitkGLSLShadedVRScene to mitkGLSLFullVRScene, mitkCUDAShadedVRScene to mitkCUDAFullVRScene.

  6. Modified the Output of the Segmentation Filters. All Segmentation Filters now generates binary masks.
  1. 新增mitkCUDAAugmentedSurfaceVRScene于Additional/mitkCUDAVolumeRendering: 一个用于体数据可视化的"增强等值面绘制"3D场景,与mitkCUDAIsosurfaceVRScene相比,这个绘制方法在着色方面更加丰富。
  2. 新增mitkCUDADecomposedIsosurfaceVRScene于Additional/mitkCUDAVolumeRendering: 一个用于较大数据量下体数据可视化的"分解数据等值面绘制"3D场景,在绘制前首先对数据进行了分块和判空,因此这个算法可以处理相对较大的数据,即使不能完全装入显存也可以绘制。同时也支持等值面的颜色增强技术。
  3. 新增 mitkMIPVRScene 于 mitkVisualization2:一个进行MIP体绘制的3D场景,通过CPU多线程实现。
  4. 新增 mitkVersionCounter 于 mitkCommon:一个用于对成员对象进行版本计数的辅助类,可以用来判断是否需要刷新。
  5. 重新设计了mitkVisualization2 和 mitkCUDAVolumeRendering 两个模块的内部结构,接口基本保持不变,只有mitkGLSLShadedVRScene类改名为 mitkGLSLFullVRScene, mitkCUDAShadedVRScene 改名为 mitkCUDAFullVRScene。
  6. 修改了各个分割类的输出方式,现在统一输出二值蒙板。

 

 

MITK 2.3.3 Key changes from 2.3.2
Eglish 中文
  1. NEW mitkCUDAAugmentedSurfaceVRScene in Additional/mitkCUDAVolumeRendering: A 3D scene to display isosurfaces from volume datasets with augmented color which reflects the neighborhood density distribution.
  2. NEW mitkCUDADecomposedIsosurfaceVRScene in Additional/mitkCUDAVolumeRendering: A 3D scene to display isosurfaces from volume datasets. The dataset is first decomposed for empty test. Augmented coloring is also supported in this class. This class can handle relatively larger datasets that cannot be fitted into the graphics memory.
  3. NEW mitkWatershedSegFilter in mitkSegmentation: A volume segmentation filter using the watershed algorithm.
  4. Bugs fixed in mitkRectWidgetModel2D and some other classes.
  1. 新增 mitkCUDASegmentedVRScene 于 Additional/mitkCUDAVolumeRendering: 一个用于绘制分割过的体数据的3D场景,CUDA实现。
  2. 新增 mitkFullVRScene 于 mitkVisualization2:一个进行完全体绘制的3D场景,通过CPU多线程实现。

  3. 新增 mitkWatershedSegFilter 于 mitkSegmentation:一个采用watershed算法的体数据分割滤波器。
  4. 修改了mitkRectWidgetModel2D 和其他一些类中的Bug.