MITK 2.3.5 Key changes from 2.3.4:
Eglish 中文
  1. NEW mitkFFTFilter in mitkCommon: A volume filter class for 3D FFT of volume datasets.
  2. NEW mitkRadom.h in mitkCommon: Some tools functions for radom-number generation.
  3. NEW mitkSheetFilter in mitkCommon: A volume filter class for sheet feature detection.
  4. NEW mitkEndoscopySliceScene in mitkVisualization2: A scene class for endoscopy navigation. (CPU interpolation)
  5. NEW mitkTargetMeasurementScene in mitkVisualization2: A scene class for the measurement of the length of the long/short axis of a target object.
  6. NEW mitkCUDAEndoscopySliceScene in mitkCUDAVolumeRendering: A scene class for endoscopy navigation (GPU interpolation), implemented using CUDA.
  7. NEW mitkCUDAROIDistanceVRScene in mitkCUDAVolumeRendering: A scene class for the measurement of the distance of a ROI object to the boundary, implemented using CUDA.
  8. NEW mitkCUDAStructureFunctionVRScene in mitkCUDAVolumeRendering: A scene class for rendering a structural volume together with a functional volume, implemented using CUDA. (Dual-modal volume rendering)
  9. NEW mitkCUDAVersatileVRScene in mitkCUDAVolumeRendering: A scene class for volume rendering using the versatile optical model, implemented using CUDA.
  10. Endoscopy support added for all volume rendering scenes.
  11. Bounding-box cropping support added for all volume rendering scenes.
  12. Illustrative rendering support added for some of the volume rendering scenes.
  1. 新增 mitkFFTFilter于 mitkCommon: 一个用来对体数据进行三维FFT的滤波器。

  2. 新增 mitkRadom.h于 mitkCommon: 提供了一组用于随机数生成的工具函数。

  3. 新增 mitkSheetFilter.h于 mitkCommon: 一个用来检测薄板特征的滤波器。

  4. 新增 mitkEndoscopySliceScene于mitkVisualization2:一个用于内窥镜导航的场景类(采用CPU插值)。

  5. 新增 mitkTargetMeasurementScene于mitkVisualization2:一个用于测量目标物体长短轴的场景类。

  6. 新增 mitkCUDAEndoscopySliceScene于mitkCUDAVolumeRendering: 一个用于内窥镜导航的场景类(采用GPU插值),CUDA实现。
  7. 新增 mitkCUDAROIDistanceVRScene于mitkCUDAVolumeRendering: 一个用于测量ROI物体到边界距离的场景类,CUDA实现。
  8. 新增 mitkCUDAStructureFunctionVRScene于mitkCUDAVolumeRendering: 一个用于结构、功能双模态体绘制的场景类,CUDA实现。

  9. 新增 mitkCUDAVersatileVRScene于mitkCUDAVolumeRendering: 一个体绘制场景类,采用了versatile 光学模型。
  10. 为所有体绘制场景增加了内窥镜支持。

  11. 为所用体绘制场景增加了包围盒裁减功能。

  12. 为部分体绘制场景增加了示意图功能。

 

 

MITK 2.3.6 Key changes from 2.3.5
Eglish 中文
  1. NEW mitkIsosurfaceCurvatureFilter in mitkCommon: A volume filter class for calculation of isosurface curvature from volume datasets.
  2. NEW mitkPath in mitkCommon: for storage of paths such as center lines.
  3. NEW mitkCLMIPVRScene in mitkVisualization2: OpenCL based MIP Volume Rendering.
  4. NEW mitkCLIsosurfaceScene in mitkVisualization2: OpenCL based Isosurface Volume Rendering.
  5. NEW mitkCLFullVRScene in mitkVisualization2: OpenCL based Full Volume Rendering.
  6. NEW mitkCLEndoscopySliceScene in mitkVisualization2: OpenCL based endoscopy navigation.
  7. NEW mitkCUDADeltaAccStateVRScene in mitkCUDAVolumeRendering: A state-transition model based volume rendering scene, implemented using CUDA.
  8. NEW mitkCUDAValueBasedStateVRScene in mitkCUDAVolumeRendering: Another state-transition model based volume rendering scene, implemented using CUDA.
  9. NEW mitkCUDAWallCarvingVRScene in mitkCUDAVolumeRendering: A endoscopy volume-rendering scene with Wall-Caring.
  10. NEW mitkCUDAWallPenetrateVRScene in mitkCUDAVolumeRendering: A endoscopy volume-rendering scene with Wall-Penetrating.
  11. Centerline navigation support for endoscopy volume rendering scenes.
  1. 新增 mitkIsosurfaceCurvatureFilter 于 mitkCommon: 一个用来计算等值面曲率的三维体数据滤波器。

  2. 新增 mitkPath 于 mitkCommon:用来储存路径数据。
  3. 新增 mitkCLMIPVRScene 于 mitkVisualization2: 基于OpenCL的MIP体绘制。
  4. 新增 mitkCLIsosurfaceScene 于 mitkVisualization2: 基于OpenCL的等值面体绘制。
  5. 新增 mitkCLFullVRScene 于 mitkVisualization2: 基于OpenCL的完全体绘制。
  6.  
  7. 新增 mitkCLEndoscopySliceScene 于mitkVisualization2: 基于OpenCL的内窥镜切片导航。

  8. 新增 mitkCUDADeltaAccStateVRScene 于mitkCUDAVolumeRendering: 一个基于状态转移模型的体绘制场景,CUDA实现。
  9. 新增 mitkCUDAValueBasedStateVRScene于mitkCUDAVolumeRendering: 另一个基于状态转移模型的体绘制场景,CUDA实现。
  10. 新增 mitkCUDAWallCarvingVRScene于mitkCUDAVolumeRendering: 一个采用Wall-Carving技术的体绘制内窥镜场景,CUDA实现。
  11. 新增 mitkCUDAWallPenetrateVRScene 于 mitkCUDAVolumeRendering: 一个采用Wall-Penetrating 技术的体绘制内窥镜场景,CUDA实现。

  12. 为内窥镜体绘制场景增加了中心线导航功能。

 

 

MITK 2.4.0 Key changes from 2.3.6
Eglish 中文
  1. NEW Additional\mitkOpenCL module, this module is a GPU-computing sub-framework of MITK based on OpenCL. Currently, it contains some classes for volume rendering. Comparing to CUDA based volume rendering, this module is designed on a more fined-grained basis thanks to the dynamic-compilation mechanism of OpenCL.
  2. The OpenCL classes in mitkVisualization2 introduced during the last release are removed for compatibility issues.
  3. NEW volume thinning algorithms for centerline extraction are added in mitkCommon.
  4. NEW mitkVis2SurfaceScene scene in mitkVisualization2 added providing depth-peeling feature.
  1. 新增 Additional\mitkOpenCL 模块,这个模块是一个基于OpenCL的MITK GPU 计算子框架。目前,主要提供了一些用于体绘制的类。与基于CUDA的体绘制相比,这个模块在设计上采用了更细的粒度。

  2. 基于兼容想考虑,移除了上一个版本在mitkVisualization2中引入的OpenCL类。

  3. 在mitkCommon中新增了一组用于中心线提取的细化算法

  4. 新增mitkVis2SurfaceScene于mitkVisualization2,提供depth-peeling的支持